. 3. Setup the VRC Scene Descriptor and other VRChat world requirements. 4. Import the Custom Package "WolfeVideoPlayerUdon.3.0.2.unitypackage" (3.0.2 being the most recent version) 5. Drag the "WolfeVideoPlayerPrefab" prefab into the world. 6. Within the Scene Hirearchy, select the "VideoController" and set the Video URL to the default video for your world.
1.Backup your Unity Project (This is EXTREMELY important) 2. Ensure the
requirements are installed
properly 3. Import the Custom Package "WolfeVideoPlayerUdon.3.0.2.unitypackage" (3.0.2 being the most recent version) 4. Drag the "WolfeVideoPlayerPrefab" prefab into the world. 5. Within the Scene Hirearchy, select the "VideoController" and set the Video URL to the default video for your world.
How to Use
The Udon Video Player controls can be seperated into two categories, local and synced controls.
The locks next to the sliders will lock the sliders, preventing them from being accidently changed.
Only the object owner can modify these controls (Note: The object owner can be different from the world master)
Pause/Play button - This button will pause or play the video for everyone in the world.
Timestamp Slider - This slider will allow you to set the current time of the video for everyone in the world.
These controls will only affect the local user modifying them.
Volume - Adjusts the volume for the video locally.
Brightness - Adjusts the video brightness locally.
Sync to Owner - Forces the local video to reload, and sync to the object owner.
Become Owner - Makes the player into the object owner, allowing them to modify the Synced Controls.
Load - Loads the current URL in the URL Field, also makes the player into the object owner.
Lock Controls - Sets the world master to the object owner, and locks the "Become Owner" and "LOAD" buttons
Owner: - Displays the current object owner.
Video Errors: - Displays any errors that occured while loading the video.
? - Toggles the About box.
The Video Queue is not required for the Video Player to function.
It allows up to 30 videos to be queued up by any player.
Once the currently playing video completes, the next video in the queue will automatically play.
Clear Queue - Deletes every item in the current queue.
Lock Queue - Locks the Video Queue so no one other than the World Master can add, remove, or skip items in the queue.
Add - Adds the currently entered URL into the queue at the end.
Skip - Skips to the next item in the queue. This will stop playing the current video and play Queue item 1.
- Wolfe Video Player
- Wolfe Video Player Control Panel
- TV & Soundbar 3D Model (Free to use)
- Remote Control Model (Free to use)
- Wolfe Video Player prefab
- Toggle button for TV screen
- Portable Video Player with toggle button
- Mirror button (Of course)
The remote control can be used to toggle a portable Video Control Panel.
Using the remote control will show/hide the portable control panel in front of the player that activates it.
Install the Udon Video Player prefab
2. Drag the Remote Control prefab into the world 3. Within the Hierarchy, inspect "VideoPlayerPanelRemote" (Located under "RemoteControl") 4. Drag the "VideoController" (Located under "WolfeVideoPlayerPrefab") object from the hirearchy into the "Video Controller" option for the Udon Behavior. 5. Within the Hierarchy, inspect "VideoController" (Located under "WolfeVideoPlayerPrefab") 6. Expand the "Video Player Panels" menu and increase the "Size" variable by 1. 7. Drag the "VideoPlayerPanelRemote" (Located under "RemoteControl") object from the hirearchy into the last "Element" option for the Udon Behavior.
The Karaoke Addon allows you to define a set of videos that players can select from when using the Video Player.
1. Import the WolfeKaraoke Prefab
2. In the "WolfeKaraoke" --> "Prefabs" folder, drag the "Wolfe Karaoke" prefab asset into the scene.
3. Set the "Wolfe Player Controller" within the new object
1. In the Hirearchy, navigate to "Wolfe Karaoke" --> "Karaoke Canvas" --> "Viewport" --> "Scroll Parent (Add Songs under here)"
2. Drag a new "Karaoke Song" prefab as a child of the Scroll Parent.
3. Set the song's URL and other details you want shown.
Does the video Player work with CyanEmu?
no, as of 8/5/2021 cyanemu does not fully support VRChat Video Players. the best way to test confirm that the player works is by using the "build & run" button on the vrchat control panel.
I cannot load videos other than Youtube in the player
Currently, VRChat has an obscure bug with the Vive Deluxe Audio Strap that causes the audio to not be played for AVPro Video Players.
Until VRChat fixes this, a workaround 'solution' is to start VRChat without the Vive Deluxe Audio Strap plugged in, and once loaded plug it in. This is not guarenteed to work, but should resolve some issues.
I'm getting errors when importing the video Player
The initial import may throw Udon errors, if you are able to "Build & Test" it should be running fine.
You can also save and quit the Unity Project, and see if it throws errors again when you load the project.
If you are still concerend about the errors, feel free to contact me (My info is at the top of this page).
Does the video player support RTMP?
No. Unfortunately, AVPro Player does not support RTMP, so there is no way to support this.
Note: this may be outdated, it has not been tested in a while.
Is this video player Oculus Quest compatable?
As of 2.0.0, It is. However keep in mind that Oculus Quest does not currently support Youtube Videos, as they require youtubedl which is not bundled with the Quest version of VRChat.
You can, however, play directly .mp4 videos with the player, and it will show up for Oculus Quest users.
Just ensure you are using a Quest Compatable Material for the screen (The included Example_Screen_Quest will work on Quest).
Can I use multiple Wolfe Video Players in the same world?
Yes, you will need to use seperate materials for each video player, but they will work completely independantly from eachother.
- Modified all Udon Sync variables to use 'Manual' sync mode.
- Increased the maximum URL lengh to 512 (It can go higher if needed)
- Added "Example_Screen_Quest" for Oculus Quest compatability.
- Added Video Queue
- Fixed issue with Livestreams (Twitch) not always being automatically detected.
- Removed reference to non-normal map texture on remote
- Fixed issue with long youtube videos being recognized as Livestreams.
- Fixed issue where not all youtube url timestamps would be recognized.
- Fixed Player Crash when adding letters after a youtube timestamp.
- Added Realtime Video lighting to the Example World, As seen here
- Added Post Processing to the Example World
- Fixed 'About' text being incorrect
- Added toggle for the Realtime Video lighting in the Example World, as it caused too much lag.
- Fixed new AVPro version not showing proper end time on videos.